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| Off Topic per eccellenza!!! Questa è una discussione riguardante In arrivo una nuova espansione. all'interno di Discussioni Off Topic: TROVATAAAAAAAA! Per quel che ne so, tra le espansioni in uscita, è l'unica "vera" espansione, con carte nuove, intendo.Ecco quella ... |
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| TROVATAAAAAAAA! Tenete sott'occhio il Lightning Vortex...il fratellino minore di Raigeki che verrà limitato quanto prima e, oh, c'è anche il Deck Destruction Virus :shock: :shock: :shock: :shock: anche se è molto, molto più debole rispetto alla sua forma originaria FET-JP001 Space Manbow Water/Fish/4/1700/1500 FET-JP002 God Dragon - Ragnarok Light/Dragon/4/1500/1000 FET-JP003 Combating Nezumi - Chucho Earth/Beast/3/1200/0 FET-JP004 Insect Knight ("Armored Beetle Knight") Earth/Insect/4/1900/1500 Normal Monster FET-JP005 Phoenix God of Nephthys Fire/Bird/8/2400/1600 When this card is destroy by card effect, during your next standby phase, you may special summon this card to the field. When you successfully special summon this card that way, destroy all Magic/Trap cards on the field. Ultra Rare/Ultimate Rare FET-JP006 Guarding Hand of Nephthys Wind/Spellcaster/2/600/600 Including this card, sacrifice two monsters on your field, special summon a [Phoenix God of Nephthys] from your hand/deck to the field. FET-JP007 Ultimate Insect LV5 Wind/Insect/5/2300/900 When this card is special summon by the effect of [Ultimate Insect LV3], when this card is face-up on the field, the attack strength of all opponent's monsters is decrease by 500. During your Standby Phase, you may sacrifice this card to special summon an [Ultimate Insect LV7] from your hand or deck. (Except on the turn which this card being Normal Summon, Special Summon, or Reverse) Rare FET-JP008 Silent Swordsman LV5 Light/Warrior/5/2300/1000 This card are not affect by effect of opponent's Magic card. When this card successfully direct attack your opponent's lifepoints, during your next standby phase, put this face-up card to Graveyard to special summon a [Silent Swordsman LV7] from your hand or deck. Ultra Rare/Ultimate Rare FET-JP009 Earth Emperor - Grandmargu Earth/Rock/6/2400/1000 When this card is successfully sacrifice Summon, destroy a face-down card on the field. Super/Ultimate Rare FET-JP010 Element Valkyrie Light/Angel/4/1500/1200 When a monster have the following main-type is on the field, this card gains the effect: Fire: Increase this card's attack strength by 500. Water: This card's control cannot be change. FET-JP011 Element Devil Dark/Demon/4/1500/1200 When a monster have the following main-type is on the field, this card gains the effect: - Earth: Negate the effect of effect monsters this card destroy - Wind: When this card destroy an opponent's monster as a result of battle, this card can attack one more time. FET-JP012 Serious Gilpanda Earth/Beast/4/1000/800 When this card is face-up on the field, whenever a Beast sub-type monster is destroy, this card's attack strength is increase by 500. FET-JP013 Matatabi Cat Earth/Beast/2/0/500 When another Beast sub-type monster is face-up on your field, this card cannot be target of battle. Once during your turn, you may choose a face-up monster on opponent's field and lower it's defense strength to 0 until the end of turn. FET-JP014 Animal King - Behemoth Earth/Beast/7/2700/1500 You may sacrifice only one monster to sacfifice summon this card, if you do, this card's original attack strength would become 2000. When this card is successfully Sacrifice Summon, for each monster you sacrifice to summon this card, return a Beast sub-type monsters from your Graveyard to your hand. Super Rare/Ultimate Rare FET-JP015 Bighorn Mammoth Earth/Beast/5/2000/1000 When this card is face-up on the field, opponent's monsters cannot attack during the turn they were Normal Summoned, Special Summoned, or Reverse Summoned Rare FET-JP016 Kangaroo Champ Earth/Beast/4/800/700 The monster that battle with this card would change to defense mode after Damage Step. FET-JP017 Hyena Earth/Beast/3/1000/300 When this card is destroy as a result of battle and sent to Graveyard, special summon [Hyena] from your deck. Shuffle your deck afterward. FET-JP018 Blade Rabbit Earth/Beast/2/400/300 When this card is change from attack mode to face-up defense mode, destroy a monster on opponent's field. FET-JP019 Mecha Dog - Maron ("Artificial Dog - Maron") Light/Machine/4/1000/1000 When this card is destroyed and sent to Graveyard as a result of battle, both player lost 1000 lifepoints. When this card is destroy and sent to Graveyard by any means other than battles, your opponent lose 1000 lifepoints. FET-JP020 Blood Magician - Magician of Purgatory - Fire/Spellcaster/4/1400/1700 Whenever a Magic card is activate, put a Magic counter on this card. Remove Magic counters on this card, destroy a face-up monster on the field with attack strength less than the number of counters removed * 700. Super Rare/Ultimate Rare FET-JP021 Sage - Keiroon Earth/Beast-Warrior/4/1800/1000 Discard a Magic card from your hand. Destroy a Magic/Trap card on the field. This effect can only be activate once per turn. Rare FET-JP022 Swordmaster - Naked Gearfreed Light/Warrior/7/2600/2200 This card cannot be Normal Summon. This card can only be special summon by the effect of [Restraint Removal]. Whenever this card is equipped with equipment card, destroy a monster on opponent's field. Ultra Rare/Ultimate Rare FET-JP023 Heavy Armored Warrior - Ben Kai Dark/Warrior/4/500/800 Other than normal attack, this card can do additional attack as same number as the number of equipment cards equipped on this card. FET-JP024 Resident of Darkness - Shadow Killer Dark/Demon/4/1400/200 When your opponent only have monsters in defense mode in his/her monster zone, this card can attack opponent directly. Rare FET-JP025 Sentry Golem Earth/Rock/4/800/1800 Once during your main phase you may flip this card to face-down defense mode. When this card is successfully Reverse Summon, return one monster to owner's hand. FET-JP026 Raging Bull Ogre Earth/Beast-Warrior/4/1200/1200 Flip a Coin and guess. If it's correct, do 1000 damages to your opponent. If it's wrong, do 1000 damages to yourself. This effect can only be activate once per turn. FET-JP027 Fusion Spellborn Creature - Light Light/Rock/3/1000/1600 This card can be substitution of a Fusion Material. Other Fusion Material cannot be other substitution of Fusion Material. You can sacrifice this card and all other Fusion Material monster on the field to special summon a Light main-type Fusion Monster. FET-JP028 Fusion Spellborn Creature - Dark Dark/Rock/3/1000/1600 This card can be substitution of a Fusion Material. Other Fusion Material cannot be other substitution of Fusion Material. You can sacrifice this card and all other Fusion Material monster on the field to special summon a Dark main-type Fusion Monster. FET-JP029 Fusion Spellborn Creature - Earth Earth/Rock/3/1000/1600 This card can be substitution of a Fusion Material. Other Fusion Material cannot be other substitution of Fusion Material. You can sacrifice this card and all other Fusion Material monster on the field to special summon an Earth main-type Fusion Monster. FET-JP030 Tornado Young Priest Wind/Angel/4/1500/1600 When this card is sacrifice as a result of sacrifice summon for a Wind Main-type monster, this card count as 2 sacrifice. FET-JP031 Flame Ruler Fire/Pyro/4/1500/1600 When this card is sacrifice as a result of sacrifice summon for a Fire Main-type monster, this card count as 2 sacrifice. FET-JP032 Burning Bird ("Flame Bird") Fire/Bird/4/1000/800 When a Bird sub-type monsters on your field is destroy, this card's attack strength would be increase by 500. FET-JP033 Rescue Cat Earth/Beast/4/300/100 Sacrifice this card from the field to Graveyard, special summon 2 Beast sub-type monsters with level 3 or less from your deck to your field. The monster special summon by this effect would be destroy at the end of turn. FET-JP034 Brain Jacker Dark/Demon/2/200/900 Flip: This card would become a Equipment Card, and equip on a monster on opponent's field. You gain control that monster, and during each opponent's standby phase, he gain 500 lifepoints. Rare FET-JP035 Gatling Dragon Dark/Machine - Fusion/8/2600/1200 [Revolver Dragon] + [Blowback Dragon] Flip a coin 3 times. For each head result, destroy a monster on the field. This effect can only be activate once during your Main Phases. Ultra/Ultimate Rare FET-JP036 Dragon Majin - King Dragoon Dark/Dragon - Fusion/7/2400/1200 [Lord of Dragon - Dragon Ruler] + [God Dragon - Ragnarok] Your opponent cannot activate effect of Magic, Trap, or monster that target Dragon sub-type monsters. Once during your turn, you may special summon a Dragon sub-type monster from your hand. Super/Ultimate Rare FET-JP037 Feathers of Phoenix God Magic - Normal Discard one card from your hand, return one card from your Graveyard to the top of your deck Super/Ultimate Rare FET-JP038 Poison Fang Magic - Continuous Whenever a Beast sub-tpe monster does battle damages to your opponent's lifepoints, your opponent take 500 lifepoint damages. FET-JP039 Magic Absorption Magic - Continuous Whenever a Magic card is played, you gain 500 lifepoints. Rare FET-JP040 Lightning Vortex Magic - Normal Discard one card from your hand, destroy all opponent's face-up monsters on the field. Super Rare/Ultimate Rare FET-JP041 Death Meteor Magic - Normal Do 1000 damages to your opponent's lifepoints. This card cannot be activate if your opponent's lifepoints is 3000 or less. FET-JP042 Sealing Swords of Darkness Magic - Continuous When this card is activate, all monster on opponent's field would turn to face-down defense mode. Also, when this card is face-up on the field, opponent's monster cannot change its mode. After 2 turns, destroy this card during your Standby Phase. Rare FET-JP043 Spiral Saber ("Spiral Spearshot") Magic - Continuous Whenever your [Dark Knight - Gaia], [Swift Dark Knight - Gaia], or [Dragon Knight - Gaia] attack a monster in defense mode, if the attack is more than the defense strength, do battle damages equal to the difference to opponent's lifepoints. When [Dragon Knight - Gaia] does battle damages to your opponent as a result of this effect, draw 2 cards from your deck, then discard one card from your hand. Rare FET-JP044 Restraint Removal Magic - Normal Sacrifice a [Iron Knight - Gearfreed] on your field. Special Summon a [Swordsmaster - Naked Gearfreed] from your hand or deck. FET-JP045 Centrifugal Separated Field Magic - Field Whenever your Fusion monster is destroy and sent to Graveyard by effet of cards, choose one of that Fusion monster's Fusion material, and special summon it to your field. FET-JP046 Contract of Fulfillment Magic - Equipment Pay 800 lifepoints. Choose a Ritual monster card in your Graveyard and special summon it to the field in attack mode, and equipped this card on it. If this card is destroyed, the equipped monster would remove from game. FET-JP047 Re-Fusion Magic - Equipment Pay 800 lifepoints. Choose a Fusion monster card in your Graveyard and special summon it to the field in attack mode, and equipped this card on it. If this card is destroyed, the equipped monster would remove from game. FET-JP048 Hundred Beasts Stampede Magic - Quickplay The attack strength of all Beast sub-type monsters on your field would be increase by number of Beast sub-type monster on your field * 200 until the end of turn. FET-JP049 Cross Counter Trap - Normal When a monster in defense mode is attacked, and the defending strength of the defending monster is higher than the attack of the attacking monster, double the Battle Damage. Destroy the attacking monster after damage step. FET-JP050 Pole Position Trap - Continuous When this card is face-up on the field, the monster card on the field with highest attack strength cannot be affect by the effect of Magic cards. If [Pole Position] leaves the field, destroy the face-up monster with the highest attack strength. FET-JP051 Punishment Game! Trap - Normal Whenever your opponent's had four cards in his/her hand, choose one of the following effect and activate: - Your opponent cannot draw in his/her next draw phase - Your opponent cannot activate Magic/Trap during this turn. Rare FET-JP052 Scaring Roar Trap - Normal Your opponent cannot declare attack during this turn. FET-JP053 Explosive Wind of Phoenix Wing Trap - Normal Discard one card from your hand, return a card on opponent's field to the top of his/her deck. FET-JP054 Goblin Managment Expert Trap - Normal Draw card equal to number of [Goblin Managment Expert] in your Graveyard plus one, then choose one card in your hand and return it to the bottom of your deck. FET-JP055 Cattle Mutilation Trap - Normal Return a Beast sub-type monster from your field to your hand. Special Summon a monster from your hand with the same level as that monster. FET-JP056 Headquarters Assault Trap - Normal Choose a monster on your field to activate this card. Destroy that monster, put the top 2 cards in your opponent's Deck to Graveyard. Rare FET-JP057 D.D. Dynamite Trap - Normal For each opponent's cards remove from the game, do 300 damages to his/her lifepoints FET-JP058 Deck Destruction Virus of Magic Trap - Normal Sacrifice a Dark main-type monster with 2000 attack strength or higher on your field. After the activation, look at opponent's field and hand, and for 3 of opponent's turn, reveal the card opponent draw, if it's a monster with attack strength of 1500 or less, destory that card. Super Rare/Ultimate Rare FET-JP059 Elemental Burst Trap - Normal Sacrifice one each of monster with Wind, Water, Fire, and Earth, destroy all opponent's card on the field. FET-JP060 Coercive Safety Agreement Trap - Normal Discard one card from your hand. Until the end of the turn, Trap cards cannot be activate. Rare
__________________ Referenze su Misterdeck : 12 Referenze su Evoyugi (OMFG SPAM!!!) : 2 I Dark Spammerz DSA * L'espansione di Yugioh * Il niubbo secondo Darke |
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