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Ecco qui lo spoiler completo della Force of the Breaker, l'espansione che sta per uscire in giappone e che ...

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Old 10-02-2007, 19:33
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Spoiler FORCE OF THE BREAKER (FOTB)

Ecco qui lo spoiler completo della Force of the Breaker, l'espansione che sta per uscire in giappone e che vedremo qui a maggio... gli effetti dovrebbero essere abbstanza corretti, mi metterò cmq a ricontrollare tutto nei prossimi giorni... per i nomi le traduzioni a volte sono letterali, a volte mi invento io un po' il nome... tanto alla fine saranno quasi tutti diversi nella versione inglese





FORCE OF THE BREAKER


Yu-Gi-Oh! OCG Force of the Breaker Expansion Set (15 Febbraio 2007) [FOTB-JP]
60 Carte Totali (35 Comuni, 14 Rare, 7 Super Rare e 4 Ultra Rare + 11 Ultimate Rare)



FOTB-JP001 - Gem Beast - Ruby Carbuncle [Common]
Effect Monster (Fairy / LIGHT / 3 Stars / ATK 300 / DEF 300)

When you Special Summon this card, you can Special Summon as many "Gem Beast" cards as possible from your Spell & Trap Card Zone to your side of the field. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.


FOTB-JP002 - Gem Beast - Amethyst Cat [Common]
Effect Monster (Beast / EARTH / 3 Stars / ATK 1200 / DEF 400)

This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.



FOTB-JP003 - Gem Beast - Emerald Turtle [Common]
Effect Monster (Aqua / WATER / 3 Stars / ATK 600 / DEF 2000)

Once per turn, during your Main Phase, you can change 1 monster on your side of the field that has attacked this turn to Defense Position. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.



FOTB-JP004 - Gem Beast - Topaz Tiger [Rare]
Effect Monster (Beast / EARTH / 4 Stars / ATK 1600 / DEF 1000)

When this card attacks your opponent's monster, this card gains 400 ATK during the Damage Step. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.


FOTB-JP005 - Gem Beast - Amber Mammoth [Common]
Effect Monster (Beast / EARTH / 4 Stars / ATK 1700 / DEF 1600)

When a face-up "Gem Beast" monster on your side of the field is selected as an attack target, you can change the target of that attack to this card. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.



FOTB-JP006 - Gem Beast - Cobalt Eagle [Common]
Effect Monster (Winged Beast / WIND / 3 Stars / ATK 1400 / DEF 800)

Once per turn, you can return 1 face-up "Gem Beast" card from your side of the field to the top of your Deck. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.


FOTB-JP007 - Gem Beast - Sapphire Pegasus [Ultra Rare]
Effect Monster (Beast / WIND / 4 Stars / ATK 1800 / DEF 1200)

When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Gem Beast" card from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this card is destroyed while in the Monster Card Zone, you can treat this card as a Continuous Spell Card and place it face-up in your Spell & Trap Card Zone, without sending it to the Graveyard.



FOTB-JP008 - Volcanic Devil [Ultra Rare]
Effect Monster (Pyro / FIRE / 8 Stars / ATK 3000 / DEF 1800)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 face-up "Blaze Cannon Trident" on your side of the field to the Graveyard. If there is a monster(s) in Attack Position on your opponent's side of the field during their Battle Phase, your opponent must attack this card with all face-up Attack Position monsters they control. When this card destroys a monster by battle and sends it to the Graveyard, destroy all monsters on your opponent's side of the field and inflict 500 damage to your opponent for each monster destroyed with this effect.



FOTB-JP009 - Volcanic Bullet
[Rare]
Effect Monster (Pyro / FIRE / 1 Star / ATK 100 / DEF 0)

If this card is in your Graveyard, by paying 500 Life Points, you can add 1 "Volcanic Bullet" from your Deck to your hand. You can only use this effect once per turn, during your Main Phase.



FOTB-JP010 - Volcanic Buckshot
[Common]
Effect Monster (Pyro / FIRE / 2 Stars / ATK 500 / DEF 0)

When this card is sent to the Graveyard, inflict 500 damage to your opponent. By sending 2 "Volanic Buckshot"s from your Deck or Hand to the Graveyard when this card is sent to the Graveyard by the effect of a card that includes "Blaze Cannon" in its card name, you can destroy all of your opponent's monsters.


FOTB-JP011 - Volcanic Revolver [Common]
Effect Monster (Pyro / FIRE / 3 Stars / ATK 1200 / DEF 600)

When this card is destroyed and sent to the Graveyard by battle, you can select 1 "Volcanic" monster from your Deck and place it to the top of your Deck.


FOTB-JP012 - Volcanic Edge
[Rare]
Effect Monster (Pyro / FIRE / 4 Stars / ATK 1800 / DEF 1200)

Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.


FOTB-JP013 - Volcanic Hammer [Common]
Effect Monster (Pyro / FIRE / 5 Stars / ATK 2400 / DEF 0)

Inflict 200 damage to your opponent for each "Volcanic" monster in your Graveyard. This effect can only be activated once per turn. If you activate this effect, this card cannot attack during this turn.


FOTB-JP014 - Elemental Hero Captain Gold [Ultra Rare]
Effect Monster (Warrior / LIGHT / 4 Stars / ATK 2100 / DEF 800)

By discarding this card from your hand to the Graveyard, add 1 "Skyscraper" card from your Deck to your hand. If there is no "Skyscraper" on the field, destroy this card.


FOTB-JP015 - Gravekeeper's Commander [Rare]
Effect Monster (Spellcaster / EARTH / 4 Stars / ATK 1600 / DEF 1500)

By discarding this card from your hand to the Graveyard, add 1 "Necrovalley" card from your Deck to your hand.



FOTB-JP016 - Warrior of Atlantis
[Rare]
Effect Monster (Aqua / WATER / 4 Stars / ATK 1900 / DEF 1200)

By discarding this card from your hand to the Graveyard, add 1 "A Legendary Ocean" card from your Deck to your hand.



FOTB-JP017 - Killersaurus [Rare]
Effect Monster (Dinosaur / EARTH / 4 Stars / ATK 1800 / DEF 1100)

By discarding this card from your hand to the Graveyard, add 1 "Jurassic World" card from your Deck to your hand.



FOTB-JP018 - Envoy of the Sky Zeradias
[Rare]
Effect Monster (Fairy / LIGHT / 4 Stars / ATK 2100 / DEF 800)

By discarding this card from your hand to the Graveyard, add 1 "The Sanctuary in the Sky" card from your Deck to your hand. If there is no "The Sanctuary in the Sky" on the field, destroy this card.


FOTB-JP019 - Archfiend General [Rare]
Effect Monster (Fiend / DARK / 4 Stars / ATK 2100 / DEF 800)

By discarding this card from your hand to the Graveyard, add 1 "Pandemonium" card from your Deck to your hand. If there is no "Pandemonium" on the field, destroy this card.


FOTB-JP020 - Harpie Queen [Rare]
Effect Monster (Winged Beast / WIND / 4 Stars / ATK 1900 / DEF 1200)

By discarding this card from your hand to the Graveyard, add 1 "Harpies' Hunting Ground" card from your Deck to your hand.
This card's name is treated as "Harpie Lady" while it is face-up on the field or in the Graveyard.


FOTB-JP021 - Tenmashin Enrise [Super Rare]
Effect Monster (Fairy / LIGHT / 8 Stars / ATK 2400 / DEF 1500)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Type monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn during your Main Phase, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.



FOTB-JP022 - Tenmashin Norreras
[Super Rare]
Effect Monster (Fiend / DARK / 8 Stars / ATK 2400 / DEF 1500)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 DARK Fiend-Type monsters and 1 LIGHT Fairy-Type monster in your Graveyard. By paying 1000 Life Points, send all cards in both players' hands and on the field to the Graveyard, and after that, draw 1 card.



FOTB-JP023 - Tenmashin Invisil
[Super Rare]
Effect Monster (Fairy / EARTH / 6 Stars / ATK 2200 / DEF 1600)

This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 monster of the following Attribute and Type, this card gets the appropriate effect:
• LIGHT Fairy-Type monster: While this card is face-up on the field, negate the effects of all Spell Cards on the field.
• DARK Fiend-Type monster: While this card is face-up on the field, negate the effects of all Trap Cards on the field.


FOTB-JP024 - Ninja Chivalrous Bandit - Goegoe [Rare]
Effect Monster (Warrior / WIND / 4 Stars / ATK 1500 / DEF 1000)

If this card inflicts Battle Damage to your opponent while your opponent has 5 or more cards in their hand, your opponent discards 2 random cards from their hand.


FOTB-JP025 - Barrier Technique Master - Meiku [Common]
Effect Monster (Spellcaster / LIGHT / 4 Stars / ATK 1700 / DEF 600)

By Tributing this face-up card, destroy 1 face-up Continuous Spell Card or 1 face-up Continuous Trap Card on the field.



FOTB-JP026 - Riser the Whirlwind Monarch [Super Rare]
Effect Monster (Winged Beast / WIND / 6 Stars / ATK 2400 / DEF 1000)

When this card is Tribute Summoned, return 1 card on the field to the top of the owner's Deck.


FOTB-JP027 - Plate Crusher [Common]
Effect Monster (Rock / EARTH / 3 Stars / ATK 1400 / DEF 300)

By sending a face-up Continuous Spell Card or Continuous Trap Card on your side of the field to the Graveyard, inflict 500 damage to your opponent. This effect can only be used twice per turn.


FOTB-JP028 - The Thing in the Cave [Common]
Effect Monster (Dragon / EARTH / 3 Stars / ATK 1500 / DEF 700)

This card gains 300 ATK for each face-up Continuous Spell Card on your side of the field.


FOTB-JP029 - Magna Slash Dragon [Common]
Effect Monster (Dragon / LIGHT / 6 Stars / ATK 2400 / DEF 1200)

By sending a face-up Continuous Spell Card on your side of the field to the Graveyard, destroy 1 Spell or Trap card on your opponent's side of the field.



FOTB-JP030 - Gravity Crush Dragon
[Common]
Effect Monster (Dragon / DARK / 6 Stars / ATK 2400 / DEF 1200)

By sending a face-up Continuous Spell Card on your side of the field to the Graveyard, destroy 1 monster on your opponent's side of the field.



FOTB-JP031 - Fire Soul
[Super Rare]
Normal Spell

Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the original ATK of that monster. Your monsters cannot attack this turn.



FOTB-JP032 - Gem Guidance
[Common]
Normal Spell

If there are 2 or more "Gem Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Gem Beast" monster from your Deck.



FOTB-JP033 - Rare Value
[Ultra Rare]
Normal Spell

Activate only when there are 2 or more "Gem Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Gem Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. After that, draw 2 cards.



FOTB-JP034 - Gem Blessing
[Common]
Normal Spell

Select up to 2 "Gem Beast" monsters from your Graveyard, and place them face-up in your Spell & Trap Card Zone as Continuous Spell Cards.



FOTB-JP035 - Gem Reflect
[Common]
Normal Spell

Activate only by sending 4 "Gem Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard, then Special Summon "Gem Beast" monsters from your Graveyard up to the same number of opponent's cards sent to the Graveyard by this card's effect.



FOTB-JP036 - Gem Contract
[Common]
Normal Spell

Special Summon 1 "Gem Beast" card from your Spell & Trap Card Zone.



FOTB-JP037 - Steel Axe of Luck
[Rare]
Equip Spell

The monster equipped with this card gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by your opponent card's effect, draw 1 card.



FOTB-JP038 - Tornado
[Common]
Quick-Play Spell

Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card on your opponent's Spell & Trap Card Zone.



FOTB-JP039 - Crazy Fire
[Common]
Quick-Play Spell

Pay 500 Life Points. Destroy 1 "Blaze Cannon" card on the field, and then destroy all monsters on the field. After that, Special Summon 1 "Crazy Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Your monsters cannot attack this turn.


FOTB-JP040 - Blaze Cannon [Common]
Continuous Spell

By sending 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, destroy 1 monster on your opponent's side of the field. Your monsters cannot attack this turn if you activate this effect.


FOTB-JP041 - Blaze Cannon Trident [Super Rare]
Continuous Spell

Send 1 face-up "Blaze Cannon" from your side of the field to the Graveyard to activate this card. By sending 1 Pyro-Type monster from your hand to the Graveyard, destroy 1 monster on your opponent's side of the field and inflict 500 damage to your opponent. Your monsters cannot attack this turn if you activate this effect.



FOTB-JP042 - Field Barrier
[Common]
Continuous Spell

Field Spell Cards cannot be destroyed. Also, neither player can activate a Field Spell Card. You can only have 1 of this card active on the field.



FOTB-JP043 - "A" Cell Multiplication Device
[Common]
Continuous Spell

During each of your Standby Phases, place 1 A-Counter on 1 face-up monster on your opponent's side of the field.



FOTB-JP044 - Different Dimension - A-Space
[Common]
Field Spell

When an "Alien" monster is attacked, the attacking monster loses 300 ATK during damage calculation only.



FOTB-JP045 - Ancient Rainbow City - Rainbow Ruin
[Rare]
Field Spell

This card accumulates effects according to the number of "Gem Beast" cards in your Spell & Trap Crad Zone:
• 1 or more: This card cannot be destroyed by card effects;
• 2 or more: Once per turn, you can halve the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters;
• 3 or more: By sending 1 "Gem Beast" card from your side of the field to the Graveyard, negate the activation and the effect of a Spell or Trap Card and destroy it;
• 4 or more: Once per turn, during your Main Phase, you can draw 1 card;
• 5: Once per turn, during your Main Phase, you can Special Summon 1 "Gem Beast" monster from your Spell & Trap Card Zone.


FOTB-JP046 - Inducement Summon
[Rare]
Normal Trap

Activate only when a monster is Special Summoned to your opponent's side of the field. Both players can Special Summon 1 Level 4 or lower Monster from their hand.



FOTB-JP047 - Last Resort
[Common]
Normal Trap

Activate only when your opponent declares an attack. Activate 1 "Ancient Rainbow City - Rainbow Ruin" from your Deck. At that time, if there is an active Field Spell Card on your opponent's side of the field, your opponent can draws 1 card.



FOTB-JP048 - Gem Prayer
[Common]
Normal Trap

Activate only by sending 1 "Gem Beast" card in your Spell & Trap Card Zone to the Graveyard. Destroy 1 card on your opponent's side of the field.



FOTB-JP049 - Volcanic Capsule
[Common]
Normal Trap

Return up to 3 "Volcanic" monsters from your Graveyard to your Deck.



FOTB-JP050 - Transaction of Demon
[Common]
Normal Trap

Activate only by paying 1000 Life Points when your opponent activates a Normal Spell Card. Your opponent discards 1 random card from their hand.



FOTB-JP051 - Central Assault
[Common]
Normal Trap

Target 1 face-up "Six Samurai" monster you control. In this turn's Battle Phase, if the targeted monster destroys a monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters on your side of the field can attack your opponent directly.


FOTB-JP052 - Ultimate Last Stand [Common]
Normal Trap

Activate only by paying Life Points until your Life Points becomes 100. Special Summon as many "Six Samurai" monsters as possible from your Graveyard. (You can only Special Summon up to 1 card with the same name.) You cannot Special Summon cards with the same name of a monster already on the field


FOTB-JP053 - Entry Manual of the Bandit [Common]
Normal Trap

Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card from their hand.


FOTB-JP054 - Secret Manual of the Bandit [Common]
Normal Trap

Activate only by selecting 1 Normal Monster you control. Each time the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards from their hand.


FOTB-JP055 - Shining Mirror Force [Super Rare]
Normal Trap

Activate only when your opponent declares an attack while they controls 3 or more Attack Position monsters. Destroy all Attack Position monsters on your opponent's side of the field.



FOTB-JP056 - Soliciting Goblin
[Common]
Continuous Trap

Each time 1 monster you control inflicts Battle Damage to your opponent, return 1 card on your opponent's Spell & Trap Card Zone to its owner's hand.



FOTB-JP057 - Soliciting Zombie
[Common]
Continuous Trap

Each time 1 monster you control inflicts Battle Damage to your opponent, select 1 card in your opponent's Graveyard, and return it to the bottom of the owner's Deck.


FOTB-JP058 - Mass Hypnosis [Common]
Continuous Trap

This card can only be activated when you control an "Alien" monster. Select up to 3 monsters with at least 1 A-Counter on your opponent's side of the field and take control of that monster(s). Destroy this card during the End Phase.


FOTB-JP059 - Gem Flash Energy [Common]
Continuous Trap

During each of your Standby Phases, inflict 300 damage to your opponent for each face-up Continuous Spell Card on the field.



FOTB-JP060 - Fire Wall
[Rare]
Continuous Trap

By removing from play 1 Pyro-Type monster in your Graveyard when an opponent's monster attacks directly, negate the attack of that monster. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.

Last edited by FloWen; 12-02-2007 at 02:30.
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Old 10-02-2007, 19:45
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grz flowen...cmq il monarka del vento abb. carino eh...nn ho letto bn,quali carte buone ci sn?
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Old 10-02-2007, 19:54
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Quote:
Originally Posted by Orikalkos View Post
grz flowen...cmq il monarka del vento abb. carino eh...nn ho letto bn,quali carte buone ci sn?
le Gem Beast ne sanno a pacchi secondo me...

il Monarca è buono si ma cosi adesso i mazzi avranno 5 monarchi e nn solo 4, quindi CHE PALLE (visto che tutti se lo metteranno nei "Soliti Deck") aspettiamoci il monarca oscurità prima o poi dunque (magari lo fanno nella Tactical Evolution)
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Old 10-02-2007, 23:02
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carini i mostri gemma... se non altro, abbastanza innovativi...


riser il monarca è bellissimo... nei deck monarca ci andrà senz'altro....
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Old 10-02-2007, 23:16
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Quote:
Originally Posted by Trunks89 View Post
carini i mostri gemma... se non altro, abbastanza innovativi...


riser il monarca è bellissimo... nei deck monarca ci andrà senz'altro....

Io nn lo riesco a trovare ke effetto ha?!?
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Old 11-02-2007, 00:18
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Originally Posted by Anarkya View Post
Io nn lo riesco a trovare ke effetto ha?!?
è questo:

FOTB-JP026 - Riser the Whirlwind Monarch [Super Rare]
Effect Monster (Winged Beast / WIND / 6 Stars / ATK 2400 / DEF 1000)

When this card is Tribute Summoned, return 1 card on the field to the top of the owner's Deck.


cmq devo fare una rettifica sulla Harpie Queen, è anche meglio ed è pure abbastanza forte:


FOTB-JP020 - Harpie Queen [Rare]
Effect Monster (Winged Beast / WIND / 4 Stars / ATK 1900 / DEF 1200)

By discarding this card from your hand to the Graveyard, add 1 "Harpies' Hunting Ground" card from your Deck to your hand.
This card's name is treated as "Harpie Lady" while it is face-up on the field or in the Graveyard.


finalmente possiamo avere fino a 6 Lady Arpia XDDD



Last edited by FloWen; 11-02-2007 at 01:03.
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Old 11-02-2007, 01:33
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con i nuovi mostri del chaos vi aspettate un ritorno degli L&D o sono troppo pesanti?
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Old 11-02-2007, 11:37
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mmm... noto con piacere ke dopo le nefandezze delle ultime espansioni, con questa e le Ston stiamo avendo un sensibile miglioramento... se questo miglioramento verrà accompagnato da una buona banlist inizieremo a divertirci veramente, nn vi pare???
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Fredda è la mano, le ossa e il cuore,
freddo è il corpo del viaggiatore...
Non vede quel che il futuro gli porta
quando il sole è calato e la luna è morta...
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Old 11-02-2007, 20:51
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Quote:
Originally Posted by nyknicks83 View Post
mmm... noto con piacere ke dopo le nefandezze delle ultime espansioni, con questa e le Ston stiamo avendo un sensibile miglioramento... se questo miglioramento verrà accompagnato da una buona banlist inizieremo a divertirci veramente, nn vi pare???
Ti quoto in pieno. Alcuni mazzi lasciati in disparte potranno essere potenziati dalla banlist e da questa espansione. Inoltre sembra che si stia preparando un ritorno alle magie continue e alle terreno
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Old 11-02-2007, 22:18
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Molto bello. Pieno di innovazioni e di nuovi stili di gioco. Credo che sia una delle migliori espansioni oltre a quella STON
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