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| News Questa una discussione riguardante [SPOILER] Cyber Dark Impact, la prossima espansione all'interno di Journal: Yu-gi-oh!: CDIP-JP001 Cyber Dark Horn (サイバー・ダーク・ホーン/saibaa daaku hoon) Dark/Machine/4/800/800 When this card is successfully summoned, choose a Dragon sub-type monster with ... |
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| [SPOILER] Cyber Dark Impact, la prossima espansione CDIP-JP001 Cyber Dark Horn (サイバー・ダーク・ホーン/saibaa daaku hoon) Dark/Machine/4/800/800 When this card is successfully summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card attacks a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the difference. When this card is destroy as result of battle, the equipped monster is destroy instead. Super Rare/Ultimate Rare CDIP-JP002 Cyber Dark Edge (サイバー・ダーク・エッジ/saibaa daaku ejji) Dark/Machine/4/800/800 When this card is successfully summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. This card can attack opponent directly. If so, halved this card's attack strength during Damage Calculation. When this card is destroy as result of battle, the equipped monster is destroy instead. Super Rare/Ultimate Rare CDIP-JP003 Cyber Dark Keel (サイバー・ダーク・オール/saibaa daaku kiiru) Dark/Machine/4/800/800 When this card is successfully summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card battles with an opponent's monster, do 300 damages to opponent. When this card is destroy as result of battle, the equipped monster is destroy instead. Super Rare/Ultimate Rare CDIP-JP004 Cyber Ogre (サイバー・オーガ/saibaa ooga) Earth/Machine/5/1900/1200 Discard this card from your hand to Graveyard. Negate the battle by a [Cyber Ogre] on your field once, and until the end of next battle increase the attack strength by 2000. This effect can also be activate during opponent's turn. CDIP-JP005 Cyber Esper (サイバー・エスパー/saibaa esupaa) Fire/Machine/4/1200/1800 When this card is in face-up attack mode on your field, you can confirm card(s) draw by opponent. Super Rare/Ultimate Rare CDIP-JP006 Allure Queen LV3 (骅惑の女王 LV3/miwaku no joou LV3) Dark/Spellcaster/3/500/500 Once during your Main Phase you can choose a monster with Level 3 or less from opponent's field and equipped it to this card as an equip card (This effect can only equip one equip card). When this card is destroy as result of battle, the equipped monster is destroy instead. During Standby Phase of your turn, you can send this card with the equip card by this effect to Graveyard, and special summon a [Allure Queen LV5] from your hand or deck. CDIP-JP007 Allure Queen LV5 (骅惑の女王 LV5/miwaku no joou LV5) Dark/Spellcaster/5/1000/1000 When special summon by effect of [Allure Queen LV3], once per turn during your Main Phase you can choose a monster with level 5 or less from opponent's field, and equipped it on this card as an equip card (This effect can only equip one equip card). When this card is destroy in battle, the equipped monster is destroy instead. At the Standby Phase of your turn, you can send this card and the equip card by this effect to Graveyard to special summon a [Allure Queen LV7] from your hand or deck. Rare CDIP-JP008 Allure Queen LV7 (骅惑の女王 LV7/miwaku no joou LV7) Dark/Spellcaster/7/1500/1500 When special summon by effect of [Allure Queen LV5], once during your turn during Main Phase you may choose a monster on opponent's field and equipped it to this card as an equipment card (This effect can only have up to one monster equipped). When this card would be destroy in battle, destroy the equipped monster instead. Ultra Rare/Ulimate Rare CDIP-JP009 Dark Luscious LV4 (漆黒の骔王 LV4/shikkoku no maou LV4) Earth/Fiend/4/1000/300 Negate the effect of opponent's monster(s) destroy by this card as result of battle. When this card destroy a monster as result of battle, during your Standby Phase of your next turn, you can send this card to Graveyard to special summon a [Dark Lucius LV6] from hand or deck. CDIP-JP010 Dark Luscious LV6 (漆黒の骔王 LV6/shikkoku no maou LV6) Earth/Fiend/6/1700/600 When special summon by effect of [Dark Lucius LV4], negate any effect of monster(s) this card destroy as result of battle. During the Standby Phase of your next turn when this effect negates the effect of an opponent's monster, you can send this card to Graveyard to special summon a [Dark Lucius LV8] from your hand or deck. Rare CDIP-JP011 Dark Luscious LV8 (漆黒の骔王 LV8/shikkoku no maou LV8) Earth/Demon/8/2800/900 When special summon by the effect of [Dark Lucius LV6], negate any effect of monsters this card destroy as result of battle, and removed them from game. Ultra Rare/Ulimate Rare CDIP-JP012 Stray Devil (迷走悪骔/meisou akuma) Fire/Demon/3/1300/1700 When this card is detroyed by battle and is sent to grave, both player gains 800 LP. CDIP-JP013 Violent Ogre (暴鬼/aba ki) Fire/Demon/4/1700/1100 When this card is detroyed by battle and is sent to grave, deal 500 LP to both players. CDIP-JP014 Flame Ogre (フレイリ・オーガ/fureimu ooga) Fire/Demon/7/2400/1700 This card cannot be special summoned. When this card is successfully summoned, draw a card from your deck. CDIP-JP015 Snipestalker (スナイプストーカー/sunaipusutookaa) Dark/Demon/4/1500/600 Discard a card from hand. Choose a card on the field and roll a dice. If the result is other than 1 or 6, destroy the chosen card. CDIP-JP016 Blast Devil (連続骔人/renzoku majin) Fire/Demon/3/1000/300 When a chain of Magic or Trap happens, deal 500 damage to opponent. CDIP-JP017 Vanity Devil (虚無骔人/kyomu majin) Dark/Demon/6/2400/1200 This card cannot be special summon. When this card is face-up on the field, monster(s) cannot be special summon. Rare CDIP-JP018 Boundary Statue of Abyss (深淵の結界像/shinen no kekkai zou ) Dark/Fiend/4/1000/1000 If this card is face-up on the field, all monster except with Dark main type cannot be special summoned. CDIP-JP019 Boundary Statue of Heavy Rain (豪雨の結界像/gouu no kekkai zou ) Water/Aqua/4/1000/1000 If this card is face-up on the field, all monsters except with Water main type cannot be special summoned. CDIP-JP020 Boundary Statue of Hellfire (楪火の結界像/gouka no kekkai zou) Fire/Pyro/4/1000/1000 If this card is face-up on the field, all monster except with Fire main type cannot be special summoned. CDIP-JP021 Boundary Statue of Gale (烈風の結界像/reppuu no kekkai zou ) Wind/Bird/4/1000/1000 If this card is face-up on the field, all monster except with Wind main type cannot be special summoned. CDIP-JP022 Boundary Statue of Drought (干ばつの結界像/kanbatsu no kekkai zou) Earth/Rock/4/1000/1000 If this card is face-up on the field, all monster except with Earth main type cannot be special summoned. CDIP-JP023 Boundary Statue of Flash (閃光の結界像/senkou no kekkai zou) Light/Fairy/4/1000/1000 If this card is face-up on the field, all monster except with Light main type cannot be special summoned. 024 Vanity Ruler (虚無の統括者/kyomu no toukatsu sha) Light/Angel/8/2500/1600 This card cannot be special summon. When this card is face-up on the field, opponent cannot special summon any monster(s). Rare CDIP-JP025 Earth Mother Iris (地母神アイリス/chi haha shin airisu) Light/Angel/6/2400/1200 When a Chain 3 is accumulated, draw a card from deck. When an effect by the same name card activates on the same chain multiple times, this effect cannot be activated. Rare CDIP-JP026 Lightning Punisher (ライトニングパニッシャー/raitoningupanisshaa) Dark/Thunder/7/2600/1600 When a Chain 3 is accumulated, destroy a card on opponent's field. When an effect by the same name card activates on the same chain multiple times, this effect cannot be activated. Rare CDIP-JP027 Bodyguard of Queen (女王親衛隊/joou shineitai) Earth/Warrior/4/1700/1200 When this card is face-up on the field, any of the [Allure Queen] on your field cannot be chosen as target of attack. CDIP-JP028 Combofighter (コンボファイター/konbo faitaa) Wind/Warrior/4/1600/800 When this card is face-up on the field, during your Main Phase 1 when a Chain happens, during this turn this card can attack two times during Battle Phase. Rare CDIP-JP029 Combomaster (コンボマスター/konbo masutaa) Wind/Warrior/5/2200/1500 When this card is face-up on the field, during your Main Phase 1 when a Chain happens, during this turn this card can attack two times during Battle Phase. Rare CDIP-JP030 Beastman Ares (獸人アレス/aba oni) Earth/Beast/3/500/500 When this card is face-up on the field, whenever a chain happens, increase this card's attack strength by 500. CDIP-JP031 Assault Rhinos (突撃ライノス/totsugeki rainosu) Earth/Beast-Warrior/3/1500/1500 Once per turn, you can move this card to an adjacent monster card zone that is not in use. If this card attacks an opponent’s monster right in front of it, increase this card’s attack strength by 500 points during the damage step. Rare CDIP-JP032 Storm Shooter (ストーリ・シューター/sutoomu shuutaa) Wind/Winged-Beast/7/2300/500 Once during your turn, you can choose one of the following effects and activate it. - Move this to the adjacent monster card zone that is not in use. - Return an opponent's Monster, Magic, or Trap directly in front of this card to its owner's hand. Super Rare/Ultimate Rare CDIP-JP033 Alien Beda (エーリアン・ベーダー/eerian beedaa) Earth/Reptile/2/800/500 Once during your turn, this card can move to the adjacent unused monster zone. When there's not opponent's monster, Magic, or Trap card directly in front of this card, this card can attack opponent directly. CDIP-JP034 Alien Mars (エーリアン・マーズ/eerian maazu) Fire/Reptile/3/1000/1000 When this card is face-up on the field, negate the effect of all monsters other than [Alien Mars] with "A Counter" set onto it. CDIP-JP035 Cyber Dark Dragon (鎧黒竜-サイバー・ダーク・ドラゴ /yoroi kuro ryuu - saibaa daaku doragon Dark/Machine - Fusion/8/1000/1000 [Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel] This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead. Ultra Rare/Ulimate Rare CDIP-JP036 Cyber Ogre 2 (サイバー・オーガ・2/saibaa ooga 2) Earth/Machine - Fusion/7/2600/1900 [Cyber Ogre] + [Cyber Ogre] This card's Fusion Summon can only be done by above cards. When this card attacks opponent's monsters, increase this card's attack strength by halved of the attack strength of the attacked monster until end of Damage Step. CDIP-JP037 (Infecting) Cell "A" (浸食細胞「A」/shinshoku saibou 'A') Normal Magic Put an "A Counter" on a face-up monster on opponent's field. CDIP-JP038 A Flash of Magic Sealing (封骔一閃/fuu ma issen) Normal Magic This card can be activate when there are monsters on each place of monster zone on opponent's field. Destroy all monsters on opponent's field. Rare CDIP-JP039 Limit Lift (限定解除/gentei kaijo) Normal Magic Pay 1000 lifepoints. Special Summon a Ritual monster from your hand. The Ritual monster special summon by this effect cannot attack, and is destroyed at End Phase. Only 1 [Limit Lift] can be played per turn. CDIP-JP040 Instant Fusion (簡易融合/kani yuugou) Normal Magic Pay 1000 lifepoints. Special Summon a Fusion monster with level 5 or less from your Fusion deck. The Fusion monster Special Summoned by this effect cannot attack, and is destroyed at the End Phase. Only 1 [Instant Fusion] can be play per turn. (This Special Summon is treated as Fusion Summon). CDIP-JP041 Countercleaner (カウンタークリーナー/kauntaa kuriinaa) Normal Spell Pay 500 lifepoints. Remove all counters on the field. CDIP-JP042 Linear Cannon (リニアオャノン/riniakyanon) Normal Spell Sacrifice a monster on your field. Do damage to opponent equal to half of that monster's original attack strength. During the turn this card is activated, no other Magic cards can be activated. CDIP-JP043 Chain Strike (連鎖爆撃/rensa bakugeki) Quick-Spell Deal an amount of damage to opponent equal to the chain number of this card *400. When the effect of a same name card is activated more than once on the same chain, this card cannot be activated. CDIP-JP044 Miracle Reborn (奇跡の蘇生/kiseki no sosei) Quick Spell This card can only be activated on or after Chain 4. Choose a monster card from a Graveyard, and special summon it onto your field. When the effect of a same name card is activated more than once on the same chain, this card cannot be activated. CDIP-JP045 Gust of Wind (一陣の風/ichi jin no kaze) Quick Spell This card can only be activated after or at Chain 3. Destroy a Magic/Trap card on the field. When the effect of a same name card is activated more than once on the same chain, this card cannot be activated. CDIP-JP046 Level Down!? (レベルダウン!?/reberudaun!?) Quick-Magic Choose a face-up monster on the field with [LV] to activate. Return the chosen card to owner's deck, special summon a monster with the same name with lower [LV] than that card from owner's Graveyard ignoring the summoning requirement to owner's field. CDIP-JP047 Shortest Circult (縮退回路/shukutai kairo) Permanent Magic During each of this card's controller Standby Phase pay 500 lifepoints. When a monster is return from field to hand, it's removed from game instead. Rare CDIP-JP048 Position Change (ポジションチェンジ/pojishonchenji) Continuous Magic The place of a monster on your field can be move to the adjacent unused monster card zone. This effect can be activated once per turn. CDIP-JP049 Trapwire (爆導索/baku dou saku) Normal Trap This card can only be activated when the column this card is set in have cards on all of yours and your opponent's field. All cards in this column are destroyed. CDIP-JP050 Straight Flush (ストレートフラッシュ/sutoreeto furasshu) Normal Trap This card can be activated when there are cards on each place of Magic/Trap zone on opponent's field. Destroy all cards in opponent's Magic/Trap card zone. CDIP-JP051 Justibreak (ジャスティブレイク/jasutibureiku) Normal Trap This card can be activated when a face-up Normal monster on your field is target of attack declaration. Destroy all monsters in face-up attack mode on the field except Normal monsters. CDIP-JP052 Reverse Dimension (リバースディメンション/ribaasudimenshon) Normal Trap This card can be activated when monster(s) originally owned by you is removed from game by opponent's effect. Special Summon one of those monster to your field. Rare CDIP-JP053 Chain Healing (チェーン・ヒーリング/cheen hiiringu) Normal Trap Increase your Lifepoints by 500. When this card is activated on chain 2 or 3, shuffle this card into your deck. If this card is activated on chain 4 or later, return this card into your hand. CDIP-JP054 Chain Strike (チェーン・ブラスト/cheen burasuto) Normal Trap Deal 500 LP damage to opponent. When this card is activated during chain 2 or 3, shuffle this card into your deck. If activate during chain 4 or later, return this card into your hand. CDIP-JP055 Byroad Sacrifice (バイリード・サクリファイス/bairoodo sakurifaisu) Normal Trap This card can be activate when a monster on your field is destroy as result of battle. Special Summon a [Cyber Ogre] from your hand. CDIP-JP056 Troy Bomb (トリイボリ/toroibomu) Normal Trap This card can be activated when the control of your monster(s) is switched to opponent by opponent's effect. Destroy one of those monsters, and do damage to opponent equal to that monster's original attack strength. Super/Ultimate Rare CDIP-JP057 Cumulative Happiness (積み上げる幸福/tsumiageru koufuku) Normal Trap This card can only be activated on or after Chain 4. Draw two cards from your deck. When the effect of a same name card is activated more than once on the same chain, this card cannot be activated. CDIP-JP058 Cyber Shadow Guardna (サイバー・シャドー・ガードナー/saibaa shadoo gaadonaa) Continuous Trap This card can be activated during Main Phase of opponent's turn. This card would become a monster card (Earth/Machine/4/?/?) after activation, and would be special summoned to your monster card zone. When this card is declared as attack target, this card's attack and defense strength is same as opponent's attacking monster. Return this card set to your Magic/Trap card zone at End Phase of opponent's turn (This card is also treated as a Trap card). Super Rare/Ultimate Rare CDIP-JP059 Vanity Call (虚無を呼ぶ呪文/kyomu o yobu jumon) Counter-Trap This card can be activated after or on Chain 4. Pay half of your lifepoints, negate all effects and activation of cards on the same chain, and destroy all those cards. CDIP-JP060 Ascending Black Horn (昇天の黒角笛/shouten no kuro tsunobue) Counter Trap Negate the special summon of an opponent's monster and destroy it. YGO OCG News: Cyberdark Impact List qui trovate anche le immagini
__________________ ------ Trunks89 ------ UDE Certifications Rules Knowledge Yu-Gi-Oh LV1 Player Management LV1 Tournament Organization LV1 ![]() - I miei feedback "preistorici" su Misterdeck |
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| qualche cartuzza interessante c'è il Black Lucious Lv4, il Cyber Dark Horn, i Cyber Ogre e la fusione è sgravissima *_* ...anche il Cyber Dark Guardna li.. |
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| Beh, anche quando sono uscite le EEN si diceva che sarebbe stata un' espansione fuffa, e poi abbiamo visto quanti mazzi Dark World sono usciti... io sinceramente ho trovato carina anche la carta Reverse Dimension (ma farla uscire un po' prima no????
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| nn kapisco cosa si intende nelle prime x "dragon sub-tipe! cmq m sembrano 1 po 1 menata le karte ke possono essere azionate sl in combo o se sono nello spazio direttamente davanti ad altre! cmq karino il vanity ruler
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