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| News Questa è una discussione riguardante [Spoiler] Structure Deck 7 (con immagini) all'interno di Journal: Yu-gi-oh!: Ecco lo spoiler completo in inglese delle carte che comporrano lo structure deck n°7 (con immagini): SD7-EN001 - Divine ... |
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| [Spoiler] Structure Deck 7 (con immagini) ![]() Ecco lo spoiler completo in inglese delle carte che comporrano lo structure deck n°7 (con immagini): SD7-EN001 - Divine Protector Exord [Ultra Rare] NEW!! Effect Monster (Rock / EARTH / 8 Stars / ATK 0 / DEF 4000) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes "Sphinx" in its card name. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time an EARTH monster is Flip Summoned. SD7-EN002 - Great Spirit [Common] NEW!! Effect Monster (Rock / EARTH / 4 Stars / ATK 500 / DEF 1500) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the End Phase. SD7-EN003 - Giant Rat [Common] Effect Monster (Beast / EARTH / 4 Stars / ATK 1400 / DEF 1450) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. SD7-EN004 - Maharaghi [Common] Spirit Monster (Rock / EARTH / 4 Stars / ATK 1200 / DEF 1700) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, see 1 card on the top of your Deck during your next Draw Phase before you draw, and return the card to the top or the bottom of your Deck. SD7-EN005 - Guardian Sphinx [Common] Effect Monster (Rock / EARTH / 5 Stars / ATK 1700 / DEF 2400) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, return all monsters on your opponent's side of the field to the owner's hand. SD7-EN006 - Gigantes [Common] Effect Monster (Rock / EARTH / 4 Stars / ATK 1900 / DEF 1300) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field. SD7-EN007 - Stone Statue of the Aztecs [Common] Effect Monster (Rock / EARTH / 4 Stars / ATK 300 / DEF 2000) Any Battle Damage your opponent takes when they attack this monster is doubled. SD7-EN008 - Golem Sentry [Common] Effect Monster (Rock / EARTH / 4 Stars / ATK 800 / DEF 1800) You can flip this card into face-down Defense Position once per turn. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. SD7-EN009 - Hieracosphinx [Common] Effect Monster (Rock / EARTH / 6 Stars / ATK 2400 / DEF 1200) While this card remains face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target. SD7-EN010 - Criosphinx [Common] Effect Monster (Rock / EARTH / 6 Stars / ATK 1200 / DEF 2400) While this card remains face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in his/her hand to the Graveyard. SD7-EN011 - Moai Interceptor Cannons [Common] Effect Monster (Rock / EARTH / 4 Stars / ATK 1100 / DEF 2000) You can flip this card into face-down Defense Position once per turn during your Main Phase. SD7-EN012 - Megarock Dragon [Common] Effect Monster (Rock / EARTH / 7 Stars / ATK ? / DEF ?) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points. SD7-EN013 - Guardian Statue [Common] Effect Monster (Rock / EARTH / 4 Stars / ATK 800 / DEF 1400) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. SD7-EN014 - Medusa Worm [Common] Effect Monster (Rock / EARTH / 2 Stars / ATK 500 / DEF 600) You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field. SD7-EN015 - Sand Moth [Common] NEW!! Effect Monster (Rock / EARTH / 4 Stars / ATK 1000 / DEF 2000) When this card on the field is destroyed and sent to the Graveyard except as a result of battle while in face-down Defense Position, Special Summon this card to your side of the field and switch its original ATK and DEF. SD7-EN016 - Fault Zone [Common] NEW!! Field Spell When the DEF of an attacked Defense Position Rock-Type monster is higher than the ATK of the attacking monster, the Battle Damage inflicted to the controller of the attacking monster is doubled. SD7-EN017 - Mystical Space Typhoon [Common] Quick-Play Spell Destroy 1 Spell or Trap Card on the field. SD7-EN018 - Premature Burial [Common] Equip Spell Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. SD7-EN019 - Swords of Revealing Light [Common] Normal Spell Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack. SD7-EN020 - Shield & Sword [Common] Normal Spell Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded. SD7-EN021 - Magical Mallet [Common] NEW!! Normal Spell Return any number of cards from your hand to your Deck and shuffle it. Then draw the same number of cards that you returned to your Deck. SD7-EN022 - Hammer Shot [Common] Normal Spell Destroy 1 face-up Attack Position monster with the highest ATK on the field. SD7-EN023 - Ectoplasmer [Common] Continuous Spell Only once during each player's End Phase, the turn player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster. SD7-EN024 - Brain Control [Common] Normal Spell Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. SD7-EN025 - Shifting Shadows [Common] Continuous Spell Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn. SD7-EN026 - Waboku [Common] Normal Trap Make all Battle Damage inflicted by monsters on your opponent's side of the field 0 during this turn. SD7-EN027 - Ultimate Offering [Common] Continuous Trap At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. SD7-EN028 - Magic Drain [Common] Counter Trap You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it. SD7-EN029 - Robbin' Goblin [Common] Continuous Trap Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand. SD7-EN030 - Ordeal of a Traveler [Common] Continuous Trap You can only activate this card's effect when your opponent declares an attack. Your opponent selects 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand. SD7-EN031 - Reckless Greed [Common] Normal Trap Draw 2 cards, and after that skip your next 2 Draw Phases. SD7-EN032 - Compulsory Evacuation Device [Common] Normal Trap Return 1 monster on the field to its owner's hand. ![]()
__________________ Dark Spammerz Team Spammiamo, sì, ma con classe. Last edited by milo; 06-12-2005 at 12:11. |
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| azz mi hai fregato sul tempo :P comunque di nuove (o perlomeno non ancora uscite) ci sono, oltre a quelle segnate: Sand Moth & Magic Mallet (un reload potenziato) |
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| che figata... l'idea di base mi piace un sacco... volevo montare un deck simile una vlta... con Guardian S e la Criosphinx... secondo me e molto funny da giocare! |
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Lo structure 8 pare sarà vento, ma non si sa ancora nulla sulle carte. EDIT: Modificato il titolo (e aggiunto NEW!! anche per le altre carte inedite)
__________________ Dark Spammerz Team Spammiamo, sì, ma con classe. Last edited by milo; 06-12-2005 at 12:05. |
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| sbaglio o è uscito il brain comune? ...riguardo a questo deck...boh...forse diventerà un ramo dei burn... ![]() carino anke il nuovo reload...più utile di sicuro...e anke sand moth...
__________________ Lo sanno tutti che il più forte è il Drago Bianco Occhi Blu. Sono invincibile. Ne esistono solo 3 al mondo, poi. Status: in endovena >_< Mystic Swordsman Deck - Silent Swordsman Deck Drago Bianco Occhi Blu Deck - Horus Deck Spellcaster Phoenix Deck - Dark Paladin Deck Vampire Phoenix Deck - Dark World Deck Er prof de itaijano de AndrewGoblin...aoh! ![]() Last edited by Auron; 06-12-2005 at 12:25. |
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| E' veramente un gran bel mazzo, e se gira ti fa secco in pochi turni. Quanto è figo Exord, un 4000 in difesa (che in qesto mazzo fa presto a diventare un 4000 di atk, diventando grosso quanto Obelisko del tiranno |
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| Deck carino. Come al solito non potevano mancare le liete sorpese con carte che diventano comuni (Brain,sfinge...)..vabbé...dopo il Breaker e Decreto non mi sconvolge piu' nulla... |
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