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Old 18-01-2005, 22:09
DarknessR
Ospite
 

Posts: n/a
Oltre gli structure deck tematici su draghi e zombie ne è pronto anche uno FUOCO.

Ecco le carte:

SD3-JP001 Hell Flame Emperor Fire/Pyro/9/2700/1600
This card cannot be special summon. When this card is successfully
Sacrificed Summon, you may remove up to 5 Fire Main-Type monsters
from the game. Destroy number of Magic/Trap cards on the field equal
to the number of monster card remove by this effect.
Ultra Rare

SD3-JP002 Great Angus Fire/Beast/4/1800/600
Normal Monster

SD3-JP003 Big Flaming Tree Man 18 Fire/Pyro/4/1850/0
Normal Monster

SD3-JP004 UFO Turtle Fire/Machine/4/1400/1200
When this card is send to Graveyard as a result of Battle, you may
special summon a Fire Main-Type monster from your deck to the field
in face-up attack mode. Shuffle your deck afterward.
(Notes: There are three copies of this card in the deck)

SD3-JP005 Little Chimera Fire/Beast/2/400/500
While this card is face-up on the field, the attack strength of all
Fire main-type monsters on the field is increased by 500. The attack
strength of all Water main-type monsters on the field is decreased by 400.

SD3-JP006 Inferno Fire/Fire/4/1100/1900
This card cannot be Normal Summoned. Remove 1 Fire Main-Type
Monster in your Graveyard from the game to Special Summon this
card. When this Monster destroy one of your opponent's monster
as a result of battle and that monster goes to Graveyard, do 1500
damage to your opponent.
(Notes: There are two copies of this card in the deck)

SD3-JP007 Ignition Zombie Fire/Pyro/4/1600/400
When this card is special summoned from Graveyard, this card's
controller draw 1 card from his/her deck.

SD3-JP008 Prominence Dragon Fire/Pyro/4/1500/1000
When there's another Pyro sub-type monster except this card on your field,
this card cannot be
attacked. During your End Phase, do 500 damages to your opponent's lifepoints.
(Notes: There are two copies of this card in the deck)

SD3-JP009 Super Hot-Blood Batter Kid Fire/Warrior/3/500/1000
Increase this card attack other than this card by 1000 for every Fire
Main-Type mosnters on the field. Put one Fire main-type monster other than
this card to Graveyard, do 500 damages to opponent's lifepoints.
(Notes: There are two copies of this card in the deck)

SD3-JP010 Reversed Spirit of Flame Fire/Pyro/3/100/200
This card can attack opponent's lifepoint directly even he/she have monster
on his/her field. When this card successfully completes direct attack, increase
this card attack strength by 1000.

SD3-JP011 Fire Emperor - Testaros Fire/Pyro/6/2400/1000
When this card is successfully sacrifice summon, randomly discard one card
from
opponent's hand. If that card is a monster card, do damages to your opponent
equal
to the Level of that monster *100.

SD3-JP012 Explosive Flame Union Body - Gaia Soul Fire/Pyro/4/2000/0
You may sacrifice up to two Pyro sub-type monster on your field, when
this effect is use, increase the attack strength of this card by the
number of monster you sacrifice by the effect *1000. When this card attack
a monster in defense mode, if the attack strength of this card exceed the
defense
strength of that card, do damages to your opponent equal to the different.
This
card is destroy at End Phase.

SD3-JP013 Fox Fire Fire/Pyro/2/300/200
At the end phase this card is destroy as a result of battle when in face-up
defense
mode, special summon this card to the field. This card cannot be use as
sacrifice by
sacrifice summon.

SD3-JP014 Robbery Magic - Equipment
Gain control of the equipped monster. During your opponent's Standby
Phase, he/she gain 1000 LP.

SD3-JP015 Cyclone Magic - Quickplay
Destroy 1 Magic or Trap card on the field.

SD3-JP016 Burning Blood Magic - Field
Increase the attack of Fire main-type monsters on the field by 500,
reduce their defense by 400.
(Notes: There are two copies of this card in the deck)

SD3-JP017 Apostle of Genocide Magic - Normal
Destroy 1 face-down monster and remove it from game. If that monster is
a Reverse effect monster, each player verify their opponent's deck, and
remove all monsters with the same name as the removed monster from game.
Each player shuffle their deck afterward.

SD3-JP018 Early Burial Magic - Equipment
Pay 800 Life Points. Choose a monster in your Graveyard and special summon
it to the field in attack mode, and equip this card to it. When this card
is destroy, destroy the equipped monster.

SD3-JP019 Jar of Greed Magic - Normal
Draw 2 cards from your deck.

SD3-JP020 Offering to the Dead Magic - Normal
Discard a card from your hand, destroy a monster on the field.

SD3-JP021 Heavy Storm Magic - Normal
Destroy all Magic and Trap cards on the field.

SD3-JP022 Nightmare Interrogation Room Magic - Continuous
Whenever you done damage to your opponent's LP other than Battle Damage,

do 300 damage to your opponent. The damage done by [Nightmare Interrogation
Room] does not count.

SD3-JP023 Reload Magic - Quickplay
Shuffle your hand into the deck. Then draw cards equal to the
number you shuffled in.

SD3-JP024 Level Restriction Area B Magic - Continuous
When this card is face-up on the field, all face-up monsters with Level
4 or more are
switch to defense mode.

SD3-JP025 The Give and Theft Jewelry Magic - Equipment
When the monster card this card equipped on it destroy as a result
of battle and sent to Graveyard, you may choose one of the following
effect to activate:
- Draw 1 card from your deck
- Randomly discard one card from your opponent's hand

SD3-JP026 Death Meteor Magic - Normal
Do 1000 damages to your opponent's lifepoints. This card cannot be activate
if
your opponent's lifepoints is 3000 or less.

SD3-JP027 Sand Tornado Trap - Normal
Destroy 1 Magic or Trap card on opponent's field. Afterward, you may
set a Magic/Trap card from your hand to the field.
(Notes: There are two copies of this card in the deck)

SD3-JP028 Cry of the Living Dead Trap - Continuous
Choose a monster in your Graveyard, and special summon it in attack mode.
When this card leaves the field, destroy that monster. When that monster
is destroy, destroy this card.

SD3-JP029 Vase of Greed Trap - Normal
Draw a card from your deck.

SD3-JP030 Eight Type Anti-Magic Multi-boundary Trap - Counter
Choose 1 of the following effects and activate it.
- Negate and destroy a Magic card that chooses 1 Monster on the field as
its target.
- Discard 1 Magic card from your hand, negate and destroy the activation
and effect
of a Magic card and destroy it.

SD3-JP031 Backfire Trap - Continuous
Whenever a Fire Main-type monster is destroy and sent to Graveyard, do 500
lifepoint damages to
your opponent.
(Notes: There are two copies of this card in the deck)
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