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Old 19-11-2006, 17:16
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Structure Deck 11 - Lista Completa Carte




I. CARD LIST


Monster Cards (20):

Tenkuu Yuushi Neo-Parshath - NEW CARD
Sky Saint Meltius - NEW CARD
Cherubin Harvest - NEW CARD
Guide of Victory Freya - NEW CARD
Calling Nova - NEW CARD
Holy Jelal - NEW CARD
Geruen Duo - NEW CARD
Dunames Dark Witch
Shining Angel
Shining Angel
Soul of Purity and Light
Airknight Parshath
Airknight Parshath
Guardian Angel Joan
The Agent of Force - Mars
Absorbing Kid from the Sky
Royal Knight
Bountiful Artemis
Layard the Liberator
Voltanis the Adjudicator



Spell Cards (11):

Mystical Space Typhoon
Nobleman of Crossout
Premature Burial
Swords of Revealing Light
Heavy Storm
Terraforming
Cestus of Dagla
The Sanctuary in the Sky
The Sanctuary in the Sky
Lightning Vortex
Magical Mallet



Trap Cards (9):

Divine Protection of the Goddess - NEW CARD
Widespread Ruin
Negate Attack
Negate Attack
Solemn Judgment
Magic Jammer
Seven Tools of the Bandit
Beckoning Light
Divine Wrath




II. CARD DESCRIPTION


SD11-JP001 - Tenkuu Yuushi Neo-Parshath [Ultra Rare] - NEW CARD

Effect Monster (Fairy / LIGHT / 7 Stars / ATK 2300 / DEF 2000)

This card can be Special Summoned by Tributing 1 "Airknight Parshath" on your side of the field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent, draw 1 card. While "The Sanctuary in the Sky" is on the field, and your Life Points are higher than your opponent's Life Points, this card gains ATK and DEF equal to the difference between your and your opponent's Life Points.


SD11-JP002 - Sky Saint Meltius
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1600 / DEF 1200)

While this card is face-up on your side of the field, gain 1000 Life Points each time a Counter Trap Card is activated. Also, if "The Sanctuary in the Sky" is on the field, destroy 1 card on your opponent's side of the field.


SD11-JP003 - Cherubin Harvest
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1800 / DEF 1000)

When this card is destroyed and sent to the Graveyard by battle, you can add 1 Counter Trap from your Graveyard to your hand.


SD11-JP004 - Guide of Victory Freya
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 1 Star / ATK 100 / DEF 100)

While there is a face-up Fairy-Type monster on your side of the field other than "Guide of Victory Freya", this card cannot be selected as an attack target. While this card is face-up on your side of the field, all face-up Fairy-Type monsters on your side of the field gain 400 ATK and DEF.


SD11-JP005 - Calling Nova
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1400 / DEF 800)

When this card is destroyed and sent to the Graveyard by battle, you can Special Summon 1 LIGHT Fairy-Type monster with an ATK of 1500 or less from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.


SD11-JP006 - Holy Jelal
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1000 / DEF 2000)

If "The Sanctuary in the Sky" is on the field when this card is sent to the Graveyard, except when destroyed by battle, gain 1000 Life Points.


SD11-JP007 - Geruen Duo
[Common] - NEW CARD

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1700 / DEF 0)

This card cannot be destroyed by battle. If the controller of this card receives damage, this face-up card on the field is destroyed. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.


SD11-JP008 - Dunames Dark Witch
[Common]

Normal Monster (Fairy / LIGHT / 4 Stars / ATK 1800 / DEF 1050)

Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.


SD11-JP009 - Shining Angel [Common]

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1400 / DEF 800)

When this card is destroyed and sent to the Graveyard by battle, you can Special Summon 1 LIGHT monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.


SD11-JP010 - Soul of Purity and Light
[Common]

Effect Monster (Fairy / LIGHT / 6 Stars / ATK 2000 / DEF 1800)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase.


SD11-JP011 - Airknight Parshath
[Common]

Effect Monster (Fairy / LIGHT / 5 Stars / ATK 1900 / DEF 1400)

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent, draw 1 card.


SD11-JP012 - Guardian Angel Joan
[Common]

Effect Monster (Fairy / LIGHT / 7 Stars / ATK 2800 / DEF 2000)

When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.


SD11-JP013 - The Agent of Force - Mars
[Common]

Effect Monster (Fairy / LIGHT / 3 Stars / ATK 0 / DEF 0)

This card is unaffected by any Spell Cards. While "The Sanctuary in the Sky" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.


SD11-JP014 - Absorbing Kid from the Sky
[Common]

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1300 / DEF 1000)

When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points by the Level of the destroyed monster x 300 points.


SD11-JP015 - Royal Knight
[Common]

Effect Monster (Fairy / LIGHT / 3 Stars / ATK 1300 / DEF 800)

When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points by the DEF of the destroyed monster.


SD11-JP016 - Bountiful Artemis [Common]

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1600 / DEF 1700)

While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.


SD11-JP017 - Layard the Liberator
[Common]

Effect Monster (Fairy / LIGHT / 4 Stars / ATK 1400 / DEF 1500)

While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.


SD11-JP018 - Voltanis the Adjudicator
[Common]

Effect Monster (Fairy / LIGHT / 8 Stars / ATK 2800 / DEF 1400)

After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.


SD11-JP019 - Mystical Space Typhoon
[Common]

Quick-Play Spell

Destroy 1 Spell or Trap Card on the field.


SD11-JP020 - Nobleman of Crossout
[Common]

Normal Spell

Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.


SD11-JP021 - Premature Burial
[Common]

Equip Spell

Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.


SD11-JP022 - Swords of Revealing Light
[Common]

Normal Spell

Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters on your opponent's side of the field cannot declare attacks.


SD11-JP023 - Heavy Storm
[Common]

Normal Spell

Destroy all Spell and Trap Cards on the field.


SD11-JP024 - Terraforming
[Common]

Normal Spell

Add 1 Field Spell Card from your Deck to your hand.


SD11-JP025 - Cestus of Dagla
[Common]

Equip Spell

Equip only to a Fairy-Type monster. The equipped monster gains 500 ATK. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, gain Life Points by an equal amount.


SD11-JP026 - The Sanctuary in the Sky
[Common]

Field Spell

Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.


SD11-JP027 - Lightning Vortex
[Common]

Normal Spell

Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.


SD11-JP028 - Magical Mallet
[Common]

Normal Spell

Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.


SD11-JP029 - Divine Protection of the Goddess
[Common] - NEW CARD

Continuous Trap

Gain 3000 Life Points. When this face-up card is removed from the field, you take 3000 damage.


SD11-JP030 - Widespread Ruin
[Common]

Normal Trap

Activate only when your opponent declares an attack. Destroy 1 monster with the highest ATK among your opponent's Attack Position monsters. (If it's a tie, you get to choose.)


SD11-JP031 - Negate Attack
[Common]

Counter Trap

Activate only when your opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.


SD11-JP032 - Solemn Judgment [Common]

Counter Trap

Pay half your Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.


SD11-JP033 - Magic Jammer [Common]

Counter Trap

Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.


SD11-JP034 - Seven Tools of the Bandit
[Common]

Counter Trap

Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it.


SD11-JP035 - Beckoning Light
[Common]

Normal Trap

Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand.


SD11-JP036 - Divine Wrath
[Common]

Counter Trap

Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster.

Last edited by FloWen; 25-11-2006 at 01:27.
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